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今週の無料

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今週の無料 2014/2/18

VarionPure ShaperVarionはマナ/コスト無しでアビリティを使用できる。
Celerity ShellActive: 直線に貫通する弾を発射し、物理DMを与える。ダメージは敵ユニットを貫通する毎に8%ずつ減り、最大60%まで低下する。
物理DM: 70/115/160/205/250 (+100% Power)
CD: 8 sec
Progress GateFirst Cast: 指定地点に5秒間継続するゲートを出現させる。
Recast: 即座にゲートの位置までテレポートする。
CD: 24/21.5/19/16.5/14 sec
Insight ShellPassive: Varionはアビリティを使用する度に5秒間移動速度が増加する。また、2回の通常攻撃に追加物理DMを付与する。
この効果は6回までスタックする。(移動速度増加はスタックしない。) 追加物理DM: 8/16/24/32/40 (+15% Power)
移動速度増加:55
Active: 指定地点にフレアシェルを発射し、5秒間その地点の視界を得る。
CD: 18/17/16/15/14 sec
Chaos ShellActive:指定方向にシェーパーにのみ当たる爆発弾を発射し、当たった敵シェーパーに物理DMを与える。また命中時に弾が爆発し、周囲の敵シェーパーにも物理DMを与える。
物理DM: 240/380/520 (+120% Power)
CD: 120/105/90 sec
ViyanaHealth Shaper – PulseViyana uses health to cast her abilities. Viyana gains increased effectiveness (up to 25%) from Heals, Regen and Lifedrain as her current health decreases.
NeedleFires a cursed bolt in target direction, dealing 70 / 110 / 150 / 190 / 230 (+0.6) magical damage to the first target struck. If the target was an enemy Shaper, up to 2 bolts seek out nearby Allies and heal them for 45 / 75 / 105 / 135 / 165 (+0.075 Bonus Health). Only 1 bolt if the target was an enemy Minion, Creature or Follower. Health Cost: 30 / 50 / 70 / 90 / 110
Cooldown: 11 / 10 / 9 / 8 / 7
Pure BloodViyana generates a Blood Orb every 22 / 20 / 18 / 16 / 14 seconds. Blood Orbs will seek out allied Shapers (except Viyana) with less than 30% Health and heal them for 45 / 75 / 105 / 135 / 165 (+0.08 Bonus Health). Each ally can only be healed once every 15 seconds. Max 5 Orbs. Viyana may consume a Blood Orb to cast to target location, dealing 55 / 80 / 105 / 130 / 155 (+0.5) magical damage and reducing healing done to targets by 25% / 35% /45% / 55% / 65% for 3 seconds upon arrival. Enemies hit by multiple Blood Orbs within 3 seconds take 35% damage.
Cooldown: N/A
LeechDeals 75 / 105 / 135 / 165 / 195 (+0.6) magical damage to target enemy over 2.5 seconds. Each tick, the nearest allied Shaper with the lowest health is shielded for 26 / 38 / 50 / 62 / 74 (+0.025 Bonus Health) for 2 seconds. When a Shaper is shielded, the cooldown of Leech is reduced by 0.5 seconds.
Cooldown: 14 / 14 / 14 / 14 / 14
ExsanguinateテストViyana channels and takes control of target enemy Shaper's blood, instantly suppressing them and dealing 176 / 240 / 304 (+0.8) magical damage over 2 seconds. While channeling, Viyana is healed 144 / 216 / 288 (+0.175 Bonus Health) over the duration.
Cooldown: 140 / 125 / 110
KindraProfile.pngKindraPure ShaperKindraはマナ/コスト無しでアビリティを使用できる。
Night StrikeKindra quickly lashes out in the target direction with five shadowy blades, impaling any enemies hit for 75/115/155/195/235(+80% Power) magic damage. If a blade strikes an enemy shaper its shadow will store their lifeforce, healing Kindra for 10/15/20/25/30(+30% Power) health upon its return. Each shadow beyond the first will only heal for 50%.
A single enemy can only be damaged once, however, all five blades can charge their heal off a single source.
Cooldown: 10/9/8/7/6
DuskmantleShadows burst from Kindra, damaging all nearby enemies for 50/85/120/155/190(+55% Power) magic damage.
If Kindra damages an enemy shaper she will siphon their pain, gaining a 20/40/60/80/100(+60% Power) health shield that lasts up to 4 seconds. She will only be shielded for 50% of this value for each additional enemy shaper hit beyond the first.
Duskmantle's cooldown is reset on kills and assists.
Cooldown: 9
ShadowstepKindra teleports to the target. If the target is an enemy, they take 60/85/110/135/160(+70% Power) magic damage.
Shadowstep's cooldown is reset on kills and assists.
Cooldown: 12/10.5/9/7.5/6
Nox AeternaKindra dissipates into shadow, becoming untargetable for 1.75 seconds and striking out at nearby enemy shapers 6 times for 95/140/185(+50% Power) magical damage. Successive strikes against the same target only deal 40% damage.
The first and last strike will be against the same target.
Cooldown: 100/90/80
#include(): No such page: Marah
AmarynthProfile2.png
Amarynth
Spirit Shaper - MomentumAmarynth uses Spirit to cast her abilites (Amarynth has a maximum of 75 × Level + 405 Spirit that regenerates over time).
Whenever Amarynth deals damage with an ability, her other ability cooldowns are reduced by 1 second.
Feeding FrenzyActive: 対象の敵ユニットにバラクーダの群れを纏わりつかせ、魔法DMを与える。また、纏わりついてる間0.5秒毎に追加魔法DMを与える。
魔法DM: 60/110/160/210/260 (+100% Power)
追加魔法DM: 20/30/40/50/60 (+20% Power)
CD: 10/9/8/7/6 sec
消費スピリット: 75/100/125/150/175
WaveriderActive: ソードフィッシュに乗り指定方向にダッシュし、軌道上の敵ユニットに魔法DMを与える。
魔法DM: 65/110/155/200/245 (+80% Power)
CD: 18/16/14/12/10 sec
消費スピリット: 50/75/100/125/150
Tidal PrisonActive: 対象の敵ユニットを泡で包み込み、3秒間スローを与える。その後2.5秒後にバブルが弾け、その周囲の敵ユニットに魔法DMを与える。
スロー: 35/40/45/50/55%
魔法DM: 80/130/180/230/280 (+95% Power)
CD: 13/12/11/10/9 sec
消費スピリット: 50/75/100/125/150
RiptideActive: 前方に巨大な波を発生させ、当たった的に魔法DMを与える。また、0.75秒間打ち上げる。
魔法DM: 200/325/450 (+120% Power)
CD: 130/120/110 sec